Action Playground Test Demo



Since 2021, I had disbanded my team and began a solo career as a game designer. Cyanser: Lightspeed Superhero is a concept that has been inside of my mind since the age of 16 and ever since then has continued to evolve into something greater. Around late 2022-early 2023, I discovered the Godot engine and began toying around with it to the point to where my project found a new home away from Construct, Game Maker, Unity and Unreal. Recently I had gotten freelance assistance from one Miokuguisaki on Fiverr who had refined and revised the foundation I had created so far, much appreciation to him. Originally Cyanser moved from being between an action beat em up to a run n gun, however at it's core the project was always a "stylish speedster character action platformer" and that is how I came to the realization of making the movement momentum-based similar to Sonic while still has elements of DMC and Viewtiful Joe. Shortly this weekend I will be releasing my Action Playground Test Demo in order to get some constructive feedback as I continue to work on the project. Have a Good Friday!
PN (working title)
2D STYLISH SPEEDSTER CHARACTER ACTION PLATFORMER
Status | In development |
Author | Darius C. Carmichael |
Genre | Action, Platformer |
Tags | 2D, Indie, Pixel Art, Runner, Superhero |
More posts
- Kick Attacks, Inertia & CancelsJun 15, 2024
- Rough Beginnings For CyanserJun 04, 2024
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